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Video Game Designers

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Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

    Work Activities
    • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.
    • Provide feedback to designers and other colleagues regarding game design features.
    • Create core game features including storylines, role-play mechanics, and character biographies for a new video game or game franchise.
    • Devise missions, challenges, or puzzles to be encountered in game play.
    • Guide design discussions between development teams.
    • Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.
    • Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.
    • Conduct regular design reviews throughout the game development process.
    • Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.
    • Solicit, obtain, and integrate feedback from design and technical staff into original game design.
    • Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.
    • Provide feedback to production staff regarding technical game qualities or adherence to original design.
    • Prepare two-dimensional concept layouts or three-dimensional mock-ups.
    • Consult with multiple stakeholders to define requirements and implement online features.
    • Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.
    • Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
    • Create gameplay prototypes for presentation to creative and technical staff and management.
    • Collaborate with artists to achieve appropriate visual style.
    • Write or supervise the writing of game text and dialogue.
    • Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.
    • Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.
    • Prepare and revise initial game sketches using two- and three-dimensional graphical design software.
    • Provide test specifications to quality assurance staff.
    • Create gameplay test plans for internal and external test groups.
    • Programming

      Writing computer programs for various purposes.

    • Active Listening

      Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.

    • Complex Problem Solving

      Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions.

    Applied Math
    Workplace Documents
    Graphic Literacy
    • Originality

      The ability to come up with unusual or clever ideas about a given topic or situation, or to develop creative ways to solve a problem.

    • Fluency of Ideas

      The ability to come up with a number of ideas about a topic (the number of ideas is important, not their quality, correctness, or creativity).

    • Near Vision

      The ability to see details at close range (within a few feet of the observer).

    • Computers and Electronics

      Knowledge of circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.

    • Design

      Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models.

    • English Language

      Knowledge of the structure and content of the English language including the meaning and spelling of words, rules of composition, and grammar.

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    • Ohio Annual Salary $80,130/yr
    • Typical Salary
    • Ohio Hourly Wage $38.52/hr
    • Typical Hourly Wage
    Ohio Employment Trends
    • Currently Employed 6,440
    • Yearly Projected Openings 490
    Typical Education
    Artistic: People interested in this work like activities that include creating, designing, and making your own rules. They do well at jobs that need:
    • Innovation
    • Attention to Detail
    • Initiative
    • Analytical Thinking
    • Cooperation
    • Adaptability/Flexibility
    • Tablet computers
    • Personal computers
    • Notebook computers
    • Mobile phones
    • Desktop computers
    • Web platform development software
    • Video creation and editing software
    • Object or component oriented development software
    • Graphics or photo imaging software
    • Development environment software